Wednesday, May 9, 2012

Epiphany

[NoCashReq has entered the room]

BOOOOOOM!  Yes, for those of us who are more literate than the others, you may have guessed it, but that was the sound of my mind exploding.  Because I had a thought (Warning: This is one of the signs of the Apocalypse, start building your world-escaping device/portal/vehicle now) and that thought was this: Rather than putting in play-by-play posts leading up to the main review, what if I posted each part of the review on different days of the week, with a wrap up at the end.  I could lead off with a backstory summary, hit each of the major scoring points, and then put it all together in a regular full-on review at the end, with the cumulative score and BLUF portions.  It would still be a longer process for each review, but it would be more coherent, and that way you'd get a more in-depth review of each of the scores.

My opinion is to give this a try, but what do you think?  Post your vote and thoughts on the comments board, I will review them and post the results next week.  This is your chance to truly change this blog, so let your voice be heard!

[NoCashReq has left the room]

Tuesday, May 1, 2012

First Impressions: Forsaken World

[NoCashReq has entered the room]

Gamers and friends, it is I, NoCashReq, with the first of a new type of update, the play-by-play. I will still delight and amaze (or at least babble on incessantly) with a complete review like those you've seen me do so far, but since those will only be coming every other week, the rest of the time will be filled with my thoughts of the game or games that I'm playing or review as they happen.  They will not be on a regular schedule, so expect them to hit out of the blue.  If you haven't already, I'd suggest following me either as a Blogger member, or via email (both are available on the right side of the screen).

Enough of all that trash, let's get to the matter at hand: my impressions as I fire up Forsaken World for the first time!

CREDIT WHERE ITS DUE
Forsaken World is a fantasy style MMORPG.  It was developed, and is currently produced, by Perfect World, and was released in October 2010.

CHARACTER CREATION

The character creation page reminds me of several other MMOs, starting with a simple click and choose between races and the sex of your character. One of the suprising things is that each race has specific classes for it, rather than an open choice.  Dwarves and Stonemen only have one class each, Elves and Kindred (kind of a vampire race) have three, and Humans have the most at four. All of the characters have a very bright, anime style to them, all very grandiose and colorful.  I've started two characters to see how they work, a Dwarf Sharpshooter and a Stoneman Protector.  The choices for originality are rather limited, with face, hair, skin color, and flair (facial markings, tattoos, jewelry, etc.)  but the overall designs are pretty nice.  The odd thing that the game adds is it asks for a birthdate. 

The beginning quests are tutorial in nature, and so far are pretty easy.  Combat is not automatic, you have to engage a monster for it to even notice you.

So far, it's an interesting game, we'll see how it does.

[NoCashReq has left the room]